Official Rules of the Game

Board Game Information - Suitable for ages 14+

Contents

  • Game board
  • Dice
  • 6 Player tokens
  • 36 Degree certificates
  • TUOHK App (iPhone)

Aim of the game

Aim of the game - Collect the required degrees across different faculties and be first to return to the University Hub to answer one final question of your choice and win the game.

Choose your path:

Short Course: Earn Degrees in any  4 of the Faculties Long Course: Earn Degrees in all 6 of the Faculties

Professor Tuee kneeling and congratulating a student – Professor Tuee awards a young student with a diploma.
Professor Tuee raising a test tube – Professor Tuee proudly holds up a science beaker in triumph.

Unlock the free TUOHK app on your I-Phone

  • Please use the licence key provided with your Board Purchase
  • The phone is used to ask the questions and provide the answers
  • Tuee Reports are also generated by the phone
  • No internet is required as all content is stored on the phone

Question Difficulty Levels:

  • Pass — 6000 questions
  • Honours — 6000 questions
  • Hybrid — 12,000 total (mix of Pass & Honours)
  • Split — Select Pass for Children - Honours for Adults

Standard Edition Faculty Colours

History and Geography
General Knowledge and Facts
Technology and Innovation
Entertainment and The Arts
Science and Maths
Sports and The Olympics
Mrs Tuee with a textbook
Students running with books

Getting Started

  • Each player selects a token and places it in the Hub.
  • Roll the dice — highest number becomes the Dean and goes first.
  • The Dean manages the phone/app and settles disputes.
  • Players may move in any direction from the Hub.

Gameplay and Gaining Your Degrees

  • Tokens can land on a colour square, report space or Faculty.
  • Landing on a colour square prompts a question in that faculty.
  • Answer correctly and roll again.
  • If the next move lands you in a Faculty and you answer correctly, you receive that degree.
  • If you answer incorrectly, your turn ends.
  • You may change direction at each roll or intersection to reach a Faculty and earn a degree.

Tuee Reports

  • Landing on a Tuee Report space triggers a good or bad report.
  • Bad reports end your turn after following instructions.
  • Good reports let you follow instructions and continue.

General Rules

  • Fail a question in a Faculty? Leave on your next turn and re-enter later.
  • You may pass through the Hub, but landing there ends your turn (several tokens are permitted in the hub at a time).
  • Only one token per colour space, report space or Faculty.
  • If no spaces are available, you cannot move (unless directed there by a Tuee Report).
  • If an opponent answers another’s question or prompts them, the opponent loses a turn and the player is asked a new question.
  • Only one degree per Faculty may be held.
  • Landing in a Faculty where you already have that degree or being directed there by a report card? Answer correctly to continue.

Winning the Game

  • Once you’ve earned the required degrees (4 or 6), head straight to the Hub — no questions or reports on the way.
  • You must land exactly on the Hub.
  • If you're one space away and roll a five, you cannot move.
  • Roll a one to enter and answer a final question of your choice.
  • Correct = you win.
    Incorrect = wait for your next turn and try again.

Students protesting questions

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